Of course, we have known the game for a long time, as we had the chance to play the game, missions and characters on PlayStation 4 and 5. However, with the arrival of the computer, we experienced technologies such as RTX and DLSS offered by NVIDIA for the first time. In particular, we observed more clearly what kind of differences ray tracing made in the game. The development that upset Sony in the PC version of Spider-Man Remastered, especially when we set the settings to the highest in 4K resolution, the differences between the console and the console became increasingly clear. Moreover, we recorded with minimum performance loss through GeForce Experience while playing. This once again revealed how advanced today’s computers are.